Learning games in VR headsets: any topic, any subject, any age
Parkland is a world of learning games in virtual reality. The teacher uploads learning material, AI turns it into a quiz, and students solve it as an adventure on an island.

Learning that feels like a game
Parkland is a proLabsXR package, licensed separately, that brings game-based learning to VR headsets. Instead of a worksheet or a test, students set off on an adventure: they look for stations, solve challenges and collect keys, and every challenge is a question from the teacher's own material.
Three worlds under one license

KnowPark
A quiz on any topic that becomes an adventure. The Island Challenge is live, and the City Challenge is on the way.

Emotion Lab
Questionnaires in emotional environments that help the team understand the class climate: resilience, social relationships and safety.

Escape rooms
Pedagogical escape-game environments: puzzles and locks that open only with knowledge and teamwork.
The Island Challenge in five steps
From the teacher's material to an adventure, without writing a line of code
Upload material
The teacher uploads a file, pastes text or adds up to five links.
AI builds a quiz
The teacher edits and approves every question, or writes the quiz themselves.
Sign in with a code
Every student signs in with a personal code, and the order of questions can be shuffled for each student.
Set off on an adventure
Students look for stations on the island, solve challenges and collect keys.
Get the picture
The teacher gets an AI analysis of the class, and each student gets personal feedback by email or WhatsApp.
From history to English
Any learning material can become an adventure: math, history, civics, science, English, literature and more, at every grade level, in Hebrew, Arabic, English and more.
- Review before a test
- Wrapping up a unit
- A special day or experiential activity
- Opening a new topic

Why a learning game works
Game-based learning turns practice into something active: the student retrieves knowledge to move forward, gets instant feedback and stays engaged to the end. In the headset there are no screen or phone distractions, and at the end the teacher gets a clear picture of what the class knows and where the gaps are.
The Emotion Lab: for school counselors
The Emotion Lab is in development. It will offer questionnaires in emotional environments that help the educational team understand the class climate, on resilience, social relationships and safety, and the results will go to the counselor. Want to be among the first? Leave your details.
Licensing and price
Parkland is sold with a license separate from the labs, per school, class or headset. It runs on the same Meta Quest headsets and the same teacher portal. Details: Packages & pricing.
Frequently asked questions about the learning games
What is a learning game in virtual reality?
A learning activity inside a VR headset in which the student moves forward in the game by solving questions and challenges from the learning material. In Parkland it is an adventure on an island, with stations, challenges and keys.
Does the teacher have to write the questions?
Not necessarily. The teacher uploads a file, text or links, and an AI agent builds a quiz. The teacher can edit every question, or write the quiz themselves.
Which subjects can Parkland be used for?
Any subject: math, history, civics, science, English, literature and more, at every grade level.
What does the teacher get at the end of the activity?
An AI analysis of the class results. Every student gets personal feedback by email or WhatsApp.
Is Parkland included in the proLabsXR labs?
No. Parkland is a separate package with its own license, running on the same headsets and the same teacher portal.
Do you have an educational escape room?
Parkland's pedagogical escape rooms are in development. The Island Challenge is live now, built on the same idea of solving challenges to move forward.
More ways to bring proLabsXR to your school
Student resilience
A class picture of resilience, relationships and safety for the counselor.
Read more →Virtual labs
Six science labs in VR headsets, for every grade level.
Read more →STEM education
Science, technology, engineering and math, inside the headset.
Read more →Content for Meta Quest
Have headsets? Here is the educational content they are missing.
Read more →Want to turn your next lesson into an adventure?
Book a Parkland demo, and we will build a quiz from your material together
Book a live demo