Emergency, search and rescue
VR simulations for training emergency forces, safety teams and organizations: search and rescue, firefighting, earthquakes and workplace safety, in a safe and realistic environment.
www.vrescue360.comStudents explore, experiment and learn together in safe, immersive collaborative 3D spaces — straight from a standalone VR headset, in every classroom.
New: teachers create experiments with AI Describe an idea for an experiment, and AI turns it into a spec ready for the VR lab. See how →Built by ProMixed — pioneering experiential XR since 2015
With proLabsXR, teachers and principals bring a rich, safe and personalized 3D learning experience into the classroom.
A simple experience for teachers, students and system admins alike
The student puts on a standalone VR headset — no computer, cables or extra infrastructure needed
Pick from a library of STEM labs — physics, chemistry, biology, engineering and more
The whole class enters the same collaborative space simultaneously and runs enrichment experiments together
A dedicated management portal lets the teacher observe, guide and intervene in real time from any device
Performance data is analyzed by an AI engine for personalized assessment and progress over time
Everything needed to bring advanced XR into the curriculum
A whole class explores the same virtual lab together, in a shared educational Metaverse environment
Fully compatible with today’s leading standalone VR headsets, no external computer required
Blends the physical environment with virtual content for a natural, safe experience
Real-time control, monitoring and assessment from any computer or tablet, per student and per class
Performance analysis, automated content creation and personalized pacing for every learner
Full support for Hebrew, Arabic and English — matching Israel’s education sectors
Chemical, electrical and other hazardous experiments — with zero real physical risk
Built on the world’s leading development engines — for performance, realism and reliability
In every demo, students land together on Science-land — a shared, richly detailed island. From there, through colorful dedicated portals, they enter each of the STEM labs
From elementary school to high school — proLabsXR adapts its learning style to the student’s age
On the shared island, elementary students explore and play in an open, inviting environment — and almost without noticing, run into missions and knowledge stations that teach them foundational STEM concepts gradually and playfully
From the island, students move into focused STEM labs by subject — guided experiments, teamwork and instant feedback that build a solid scientific foundation ahead of high school
More precise, in-depth scientific simulations, personalized to curriculum content and matriculation requirements — with data analysis, documented results and academic-level work that prepares students for research
A virtual lab for every subject — expandable to match your curriculum
Forces, motion, energy and electricity — demonstrated and experienced in interactive 3D simulation
Molecular experiments and complex chemical reactions, including hazardous materials — with no risk
Explore the human body, cells and ecological systems up close, at a scale impossible in a physical lab
Build electrical circuits and machines in an interactive environment with instant feedback
Simulate climate, ecosystems and natural processes over time — immediate and tangible
Program and control virtual robots — an intuitive introduction to computational thinking
* The labs library can be customized and expanded to fit your school’s needs and curriculum
Three worlds under one license: exploration challenges that turn any quiz into an adventure, an emotion lab that helps you understand the class, and escape rooms that open only with knowledge.

Exploration challenges in different worlds: Island Challenge is already running, and City Challenge and more are on the way. The teacher builds a quiz on any topic and in any subject, and students set out on a mission in the headset.
To Island Challenge
Questionnaires in emotional environments that help the educational staff understand the class climate: resilience, social relationships and safety. The class picture goes to the counselor and the staff, with care and with privacy protected.

Pedagogical escape-game environments: puzzles and locks that open only with knowledge, teamwork and thinking. Students solve a chain of challenges to get out of the room.
Island Challenge turns a teacher's quiz into an exploration game on a virtual island. Students sign in with their personal code, search for stations, solve challenges and collect keys. The teacher gets a full report with AI analysis, and builds the next step right away.
On any topic and in any subject, by hand or with an AI agent: answer a few questions, attach a file or a link, and the AI writes a draft with challenges and hints that the teacher reviews and approves.
Signs in on the headset with a personal code, searches for stations on the island, answers, gets hints and help according to the teacher’s settings, and reaches the finish point on the summit.
The teacher sees every attempt of every student and gets an AI analysis of strengths and challenges, and what is worth reviewing. Personal feedback goes to the student by email or WhatsApp.
The AI agent builds a new follow-up quiz that focuses on what was challenging, and the cycle starts again at the next level.
The school decides what the quiz is about. The same adventure serves a history lesson, a math review or an English test.
Reads files and links, adapts to the grade, level and language, and checks length, characters and the correct answer before the quiz reaches the teacher.
Sign-in on the headset without email or password. Students see only the assignments their teacher sent them.
Time, number of questions, attempts, scoring, hints, map reveals and a hot-cold mode that guides the student to the station.
Every attempt is kept: what was solved on the first try, what with help and what was left unanswered, by topic and learning objective.
Teachers share quizzes, copy them and adapt them to their class. The teaching staff’s knowledge stays in the school.
Island Challenge is currently running as a pilot in selected schools.
A content-creation engine that lets teachers design new lab experiments for VR headsets, in their own subject and aligned with their curriculum, without writing a single line of code.
Physics, chemistry, biology, environmental science, electronics and engineering, robotics and AI.
An AI assistant asks one question at a time: audience, learning goals, equipment, student actions, measurements and assessment, and suggests ideas along the way.
The system turns the answers into a structured spec. The teacher reviews, edits and approves it, and nothing is sent without their approval.
The spec goes to the proLabsXR development pipeline, is built as an interactive experiment in the virtual world, and passes a scientific and pedagogical review before it reaches the classroom.
The idea, the goals and the decisions belong to the teacher. The AI asks, organizes and suggests; it does not decide for them.
Values filled in automatically are flagged for review, and every experiment is checked by a person before it is published.
The AI runs on secure servers, and no personal student data is involved in the process.
The engine is currently in a pilot with selected teachers.
Join the pilotFrom the hardware layer to AI insights — everything speaks one language
Standalone VR headset — no computer required, full-color passthrough and precise hand tracking
3D simulations built in Unity and Unreal Engine for realism and high performance
Real-time multiplayer sync between every student in the same virtual lab
A teacher management portal with AI-based performance analysis, progress reports and AI-assisted creation of new experiments
For more than ten years we have worked with the education system: in classrooms, with teachers, principals and local authorities. Along the way we tested dozens of VR headsets and reviewed hundreds of education platforms. We saw what truly works in a classroom, and what ends up in a cupboard after the first week.
All that experience became proLabsXR: a platform ProMixed built from the ground up for schools. Easy for teachers from the very first lesson, engaging for students, and connected to what is learned in class.
Simple to run. Captivating to learn. Made for schools.
Since 2015, ProMixed has developed and deployed virtual reality (VR), augmented reality (AR), 3D and AI solutions for the education system, emergency and defense bodies, and organizations. Hundreds of organizations already train, drill and teach with its solutions.
What sets ProMixed apart is its ability to deploy at national scale: development in Unity and Unreal Engine, alignment with the curriculum and safety standards, staff training and ongoing support in Hebrew, Arabic and English. Alongside its projects, the company built VirtuHope, a proprietary platform for managing and creating VR content.
proLabsXR is the next step: all of this experience in one platform for schools, with multiplayer virtual STEM labs, the Parkland learning games and AI-built experiments.
VR simulations for training emergency forces, safety teams and organizations: search and rescue, firefighting, earthquakes and workplace safety, in a safe and realistic environment.
www.vrescue360.comA simulator lesson ProMixed developed for the Ministry of Education, deployed in every middle school in Israel as a mandatory program. Students practice the right behavior in an earthquake and a tsunami, and are better prepared for the real moment.
Advanced VR programs in the Ministry of Education's Gefen catalog, ClassVR and curriculum-aligned content, with teacher training and support for the school throughout the year.
To the Gefen programsA platform for schools: multiplayer virtual STEM labs on Meta Quest headsets, the Parkland learning games, new AI-built experiments and reports for the teacher.
To the labsFrom a single headset license, to a whole class, to a whole school. Every package includes the teacher portal and all content updates.
A license per headset. Great for a pilot, a small group or adding headsets
The more headsets you add, the less each one costs.
For a whole class learning together in the labs
For a school bringing the labs into several classes and grades
Buying for a whole class? Switch to the Class Package.
Separate from the licenses. The teacher describes an experiment in a few short questions, gets an educational summary, and the ProLabs team reviews and develops it for the headsets.
* Every package includes the AI interview for the teacher, an editable educational summary, review by the ProLabs team and development of the experiment. Prices in US dollars, before VAT.
A world of learning games in the headset: KnowPark (Island Challenge, and later City Challenge), Emotion Lab and Escape Rooms. Includes an AI agent for building quizzes and a report with AI analysis for every student. Separate from the lab licenses.
More about ParklandPrice in US dollars, before VAT.
proLabsXR is ProMixed’s virtual-reality learning platform, with two worlds. Virtual STEM labs in physics, chemistry, biology, mathematics and engineering and more, where students investigate, measure and draw conclusions like scientists, alone or in pairs, with no risk and no consumables. And Parkland, a world of learning games: the Island Challenge turns any quiz, in any subject, into an adventure in the headset (in pilot), with the Emotion Lab and escape rooms on the way. All on standalone Meta Quest headsets, with a teacher portal in Hebrew, Arabic and English that assigns tasks, shows in real time who is in the headset and produces reports, and AI tools that write quizzes and analyze results.
Only Meta Quest 3, Quest 3S or Quest 2 headsets are needed — standalone devices that require no external computer or extra infrastructure.
Yes, for implementation. ProMixed runs official programs on the Gefen system for implementing and training in virtual reality and AI at school: teacher training, support and classroom implementation, chosen directly by the school or local authority on the Gefen system. proLabsXR licenses are not sold through Gefen; they are bought directly from ProMixed. See the programs.
Yes — every experiment takes place in a fully virtual environment, so even chemical, electrical or otherwise dangerous experiments carry no real physical risk.
proLabsXR is an exclusive development by ProMixed Ltd., an Israeli company active in experiential VR/AR since 2015, serving government ministries, the defense sector, educational institutions and industry.
Yes. With the AI experiment creator, the teacher picks a subject and answers a guided pedagogical interview. The system turns the answers into a structured experiment spec, which the teacher approves before it goes into development as a VR experiment. The engine is currently in a pilot with selected teachers.
Schedule a live demo with the ProMixed team and see proLabsXR running in action
Talk to Us TodayThis demo is for education administrators, teaching staff and STEM coordinators, as well as potential partners and distributors — not for students. Pick an available slot and fill in your details; we’ll confirm shortly